Ando Shah is an experience and systems designer, mixed-media artist, engineer and virtual reality pioneer. Trained as a chip designer, he spent his formative years working in Silicon Valley designing hardware for video streaming and renewable energy systems for off-grid communities. He created one of the first 360 capture cameras, created and directed multiple live-action and interactive VR experiences selected at Cannes Film Festival, Sundance Film Festival, Geneva International Film Festival and World XR Forum amongst others. He co-created the world’s first underwater camera trap and software identification system that is used to automatically identify individual manta rays. Ando is the co-founder and Chief Technology Officer of Ballast Technologies, and he co-created the field of aquatic virtual reality. He has designed and built the systems and experiences for innovative and award-winning products such as the VRSlide and DIVR, and holds multiple patents in these fields. His work has been featured in the New Yorker, CNET, The BBC, Forbes, Discovery, Digital Trends, MIT Technology Review, WIRED and Freethink amongst others. He is also a contributor on Sustainably, an archive of traditional packaging materials from around the world.
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The path towards a cleaner, friendlier, more just, open and amazing planet, not just for humans, but for the entire ecosystem is through building empathy, towards greater compassion
“Shah wanted to spread his newfound love of the ocean to people who might not have access to the same experience, and so developed technology for VR snorkeling. ”
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Highlights
Press Coverage
Unlike sex, VR is crazy better when you do it underwater - Interview in CNET 2020
VRSlide covered by The BBC 2018
Article about DIVR in The New Yorker 2019
VRSlide covered by the MIT Technology Review 2018
VRSlide article in The Verge 2018
VRSlide covered by Digital Trends 2018
“Nature is Good for You. What About VR Nature?” - Interview in Freethink 2019
Interview by Design Week UK about the VR in theme parks 2019
The Magical Combination of Water and Virtual Reality, Part I & Part II - Academy of International Extended Reality
DIVR and Spaced Out in Futurism
Patterns selected for the Berlin Film Festival 2017
Jetlag wins at Kaleidoscope Film Festival on Wired Magazine 2016
Review of Jetlag and Vibrations on VR Focus
Coverage of Spaced Out at Sundance by The Verge 2020
Coverage of Spaced Out at Sundance by Indie Wire 2020
Sundance coverage on Variety, 2020
Review of Jetlag on L’Express (French)
VRSlide covered by Blooloop
Partnership with Vodafone
Patterns covered by VICE Canada 2017
Podcast interview with the Spaced Out team on Voices of VR
Forbes on the future of immersive entertainment 2020
Podcast interview with Ocean Allison
Coverage of Ballast on VR in themed entertainment in Forbes 2019
Spaced Out at Sundance in VRScout 2020
Patterns coverage by Mettle (Adobe) 2017
Patterns as covered by Le Devoir 2016
Jetlag at Cannes, on L’Express 2016
Jetlag, winner at Kaleidoscope on WIRED 2016
Jetlag, winner at Kaleidoscope on CNET 2016
Patterns at Berlinale, VR Film Review 2017
Coverage of Jetlag and Vibrations on VRFocus 2015
Profile of Patterns by SAT Official 2016
Awards & Honors
Official Selection at Cannes Film Festival 2016 and 2017
Official Selection at Sundance Film Festival 2020
Official Selection at New Images Festival 2020
Official Selection at World VR Forum 2017 and 2019
Finalist in multiple categories at the VR Awards 2019 & VR Awards 2020
Finalist at the Webby Awards 2019
Best Live-Action Experience Award (Jet Lag) at the Kaleidoscope VR Film Festival
Official Selection at Geneva International Film Festival 2016
Official Selection and Winner of Best Immersive Experience Award at Festival du Nouveau Cinema 2016
Artist-in-Residence at the Société des Arts Technologiques [SAT], Montreal 2016 and 2017
Official Selection at the European Film Market at Berlinale 2017
Patents
Coordination of water-related experiences with virtual reality content
Coordination of tactile feedback and biosensing with water-related virtual reality experiences [Pending]